2nd workshop on End-User Development in the Internet of Things Era

End-user development (EUD) as a paradigm for enabling users to adapt systems to their personal needs has been the topic of research for almost three decades.
In contrast to the early days, EUD now appears in many different contexts, such as offices, homes and even the public space. The form that EUD takes depends on the goals and skills of the end-user, on the technology available to design and implement systems, and most importantly the context of use. Nonetheless, solutions are often still formulated in terms of the technology to be used and such technology dictates required skills and capabilities regardless of context and potential situational end-user constraints.

Following a successful workshop at CHI 2015, we now organize a second iteration of this workshop during the sixth International Symposium on End-User Development (IS-EUD 2017), Eindhoven, The Netherlands.

Workshop goals

In this workshop, we want to explore a broader view on EUD that centralizes on highly-contextualized end-user needs. We want to explore how insights and techniques from the field of, amongst others, software, design and artificial intelligence, can be leveraged to create solutions that target casual or sporadic use, calm technology, ambient and peripheral interaction and, generally, the consumers’ everyday.


Participants are requested to submit a 4-6 page position paper describing relation between the workshop and their own research, and their expectations from the workshop.

Papers should be formatted according to the Springer LNCS format, and should be submitted through Easychair https://easychair.org/conferences/?conf=eudite17.

The deadline for submissions is April 24, 2017. Accepted papers will be published in the IS-EUDextended abstracts volume. We plan to invite selected contributions for publication in a special issue of a relevant journal.

Workshop Format

The program will be structured along three phases:

  1. A short introduction session in which participants share their interests and research background.
  2. A session with theme-based discussion rounds. In these rounds, we will discuss the following topics:
    • EUD fails and dystopia (design fiction, exploration)
    • EUD contextualized, user-centered approaches (personalization, customization, learning, sharing)
    • EUD for the everyday (casual/sporadic use, delegation of control, etc.)
  3. Finally, we conclude the workshop by consolidating the learnings from the previous rounds into “principles for better EUD for the Internet of Things era”.


  • Daniel Tetteroo, Eindhoven University of Technology
  • Mathias Funk, Eindhoven University of Technology

Important dates

  • Submission of position papers: April 24th
  • Notification of acceptance: April 27th
  • Author registration deadline: April 30th
  • Camera ready deadline: May 11th
  • Workshop: June 13th